- standard blessed weapon effects: confers expert-level ability to wielder, can only be activated by wielder, can return to wielder if lost, magically-replenishing projectiles, resistant to breaking
- special status effect (10 mins max, can potentially be used 3-4 times per day): timed 10-second detonation of arrows, small explosion capable of clearing a few enemies at a time
13 - Poison antidote. 1 time use. A small 3 oz bottle labeled as syrup of ipecac. When drunk, it will cure the character of being poisoned and can work on almost every poison, including venomous bites, in a way real syrup of ipecac would not. The person will be slightly dizzy afterward, but fine, and poisoned wounds can start to heal normally. The antidote cannot be split among multiple people, someone must drink the whole bottle. The downside of the antidote is it makes the person throw up all the poison, somehow even siphoning it from the bloodstream or wounds in the limbs. This does not work on wounds poisoned by Nazgul or shards of Morgul-blades.
51 - Incense of Incensing. Reusable. This incense stick, when burned, will cause the inhabitants to become irritable and prone to violence, just looking for an excuse to unleash their anger. It can do this for an area the size of a small room. The level of fury depends on how long they've been breathing it in. The owner and their allies are immune. The stick can be snuffed out and reused until it completely burns down.
POWER TYPE: MAGIC WEAPON
- standard blessed weapon effects: confers expert-level ability to wielder, can only be activated by wielder, can return to wielder if lost, magically-replenishing projectiles, resistant to breaking
- special status effect (10 mins max, can potentially be used 3-4 times per day): timed 10-second detonation of arrows, small explosion capable of clearing a few enemies at a time
AC REWARD ITEMS
JANUARY 2022
51 - Incense of Incensing. Reusable. This incense stick, when burned, will cause the inhabitants to become irritable and prone to violence, just looking for an excuse to unleash their anger. It can do this for an area the size of a small room. The level of fury depends on how long they've been breathing it in. The owner and their allies are immune. The stick can be snuffed out and reused until it completely burns down.